ck2 defensive pacts on or off. When The World Stopped Making Sense. ck2 defensive pacts on or off

 
 When The World Stopped Making Senseck2 defensive pacts on or off  Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time

Jump to latest Follow Reply. And it's historically sound - Like England and France defending Istanbul against the Tsar, denying the Russians easy access to the Med Sea Unireligion defensive pacts make a ton of sense to me: the entire Christian world should be deathly afraid after the Caliphate takes Greece. Save your game manually and uncheck the "Compress save" option, then quit CK2 and open your save file in a text editor. Here are the best CK2 mods, in no particular order: After The End Fan Fork. Defensive pacts can be. If the subject of the pact attacks one of the members, others will join the war like allies. . I honestly like defensive pacts. It isn't 'ck2 went this direction, ck3 went other so I don't like it' It is 'ck2 went this direction, ck3 tries to go to the same direction but fails to successfully innovate the franchise while also fails to implement what ck2 succeed at'Get app Get the Reddit app Log In Log in to Reddit. Maybe I'm not doing enough to destabilize them but empires like the Umayyad Caliphate in my 936 start seem unstoppable right now (maybe thats historically accurate, I don't know a lot about them). bamfalamfa • Depressed • 2 yr. Start it and save it not compressed. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. Shattered retreat on. Don’t get me wrong, I love CK3 and all the innovation they brought to the franchise, but I miss a few things from CK2: Coronation/Baptism: Although it didn’t possess a great modifier, I thought was cool to think of it. One takes the target territory, the other kills people who try to interfere. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. I'd like defensive pacts to feel more 'dangerous', if that makes sense. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. There some guys I want to weaken and I was wondering if I could join the defensive pact agaisnt him, so if he declares war on someone I can just kill all of his army. #1. New CBs Off (when playing in India or Tibet as the permanent tributaries are too common there. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. now i realised that this feature makes it near impossible to achieve my goal, i mean holy war against muslims makes my christian fellows hate me. ago. Started a 2. 8. ago. If the subject of the pact attacks one of the members, others will join the war like allies. Ea0 Sep 13, 2017 @ 1:38pm. I have claims on Sweden and parts of Aquitane but not sure if I could survive a war- I can pull 40-50k units, but they are pretty wide. In Crusader Kings 2, pacts are vital and will affect many of your decisions. In CK2, gaining a powerful alliance was very satisfying because you typically had to strategize how to make them like you. Forum list Trending. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. Second is if the county (s) you want are small (up to their independent liege) just snipe them. God bless the lvl 5 skaven. 5 km. CryptoA Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. Spirited-Ad-4455 •. And then it was time to grapple with a new concept to me, having previously only encountered gavelkind and primogeniture: ~elective. If the subject of the pact attacks one of the members, others will join the war like allies. Alliances and non-aggression pacts are the two most common forms of pacts between rulers. . CryptoAnother tool against defensive pact is exploding realms, in which you declare wars to realms that just became independent before they join a pact. Now I'm wondering if they would make the game more fun. I'd like defensive pacts to feel more 'dangerous', if that makes sense. I know they can be turned off but then there's literally no obstacle to endless expansion EU4: Social Mobility Stellaris: In the grim darkness of the far future there are only Hegemonic Imperialists. The diplomacy screen. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. Just get a bunch of retinues and/or mercs right outside of a small (preferably one county) target. Defensive pacts can be. Maybe it's a well known issue, but my forum searches about "defensive pacts" aren't returning anything about this. . This is a full conversion Tolkien mod for Crusader Kings 2 which will feature bookmarks throughout the Third Age. 22 solamyas • 6 yr. ) It has been said that there is very little counter-play available. diplomatic range: off provincial revolt strength: extremely powerful defensive attrition: off regencies: off assassination: direct action dueling: unrestricted release prisoners after punishment: off grant indpendence: unrestricted this is the most chaotic I can think off, this excludes some stuff like demesne and vassal limit thoI usually play with Defensive pacts off but it seems like none of the biggest empires in my game ever collapse. ago. I usually play with Defensive pacts off but it seems like none of the biggest empires in my game ever collapse. I am not sure about defensive pacts at least with how they were in CK2, but non-aggression pacts should be a thing. Now I'm wondering if they would make the game more fun. Problem is, it fails to innovate while at the same time drops off the cool features ck2 had. Open your save file and use CTRL+F to find defensive pacts rule. 1. ago. That seems like a logical thing to do, and I kinda hoped it would be this way when Conclave was first announced. Mod to have non-aggression pacts in ck3. Maybe I'm not doing enough to destabilize them but empires like the Umayyad Caliphate in my 936 start seem unstoppable right now (maybe thats historically accurate, I don't know a lot about them). Threat level is not added until you actually win a war. the pacts should be turned off because otherwise the AI will not be able to grow as large. then simply use the create_alliance effect/command with that saved scope as the target. 5 m² of space, this army would take up a square with a side length of ~11. Cons: AI will never attempt to proselytise any non-Pagans within their borders, no matter what. threat per single source set to 1 (from 50) and set only huge realms viable as valid defensive pact target. They personally make the. I usually play with Defensive pacts off but it seems like none of the biggest empires in my game ever collapse. Please share your opinions whether you think it was a good or bad decision, and why. Defensive pacts can be. If the subject of the pact attacks one of the members, others will join the war like allies. Thanks in advance. Removes Defensive Pacts as Threat decays 100% per month, max. There are strange defensive pacts against. You can create a new game with the gamerules you want, save that uncompressed and copy the gamerules section to your old save. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. I usually play with Defensive pacts off but it seems like none of the biggest empires in my game ever collapse. Turkic Conquerors, Major Epidemics, Mongol Invasion, Gender Equality and Raiding all have historic settings. Defensive pacts are completely new content, and while they arguably need balance tweaks, they serve an important role in game balance. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. Defensive pacts can be. CK2+. So is it more fun to play with pacts on so larger. How to get into a defensive pack?? bobdylan1234. Nov 9, 2018. I desire to play a fairly realistic game of crusader kings and am wondering how realistic defensive pacts are. Shattered retreat, which I always switch of, also. but as soon as you press the play button the defensive pacts reform as your threat level doesn’t disappear overnight. I read the 3 volume A History of the Eastern Roman Empire by JB Bury and was inspired to do a CK 2 campaign as Byzantium so. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. Supernatural Events: On. If the subject of the pact attacks one of the members, others will join the war like allies. Crusader Kings is a historical grand strategy / RPG video game series for PC, Mac, Linux…A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. This way there will still be a challenge, if your realm grows to fast, but you won't. They're all optional features you can toggle with the Game Rules. . This guide describes how to get the S. Defensive pacts can be. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. . Pff, "winning" - I have two super powerful vassals with half of Francia each, every one has a huge defensive pact. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. i think for defensive pacts it should just be a mechanic where at a certain threat level any war you wave against another realm acts as (or similar to) a holy war, where nearby realms of the same religion are likely but not guaranteed to join. Posted by u/vectorspace299 - 4 votes and 4 commentsIt was already a running joke among my friendgroup that me playing CK2 inevitably devolved into finding new and entertaining ways to make enemies of all of Christendom, so I was off to a fine start. others can be killed off over time until nothing is left. Let's say there is a world defensive pact against you. But in ck3 a marriage immediately creates an alliance. Since I've been active on this forum I've gotten the impression that a lot of people disable pacts. Not just possible, but actually pretty easy. 1 Holy Fury 1. I usually play with Defensive pacts off but it seems like none of the biggest empires in my game ever collapse. Defensive pacts can be. 1 Fourth Crusade 1. Main thing about defensive pacts is if you have it on it will mostly impact your mid-game and slow it down tremendously(and annoyingly imo). If the subject of the pact attacks one of the members, others will join the war like allies. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. CryptoI liked it in principle, but I've been trying to go for the SPQR achievement and I have a lot of the territory, but trying to conquer all of Hispania and Francia is nearly impossible with how defensive pacts are such a pain. Hi! I've played CKII on and off for a few years, and just started playing it again for the first time in about five or six months I reckon. Price. Only City States and Minor Powers can be members of a defensive. CK2 was never intended to be a world conquest simulator, and I'm baffled as to why the player base is having such a hard time coping with these changed mechanics. Like the closest to "coalitions" history had were wars in 1790-1810s, which honestly shouldn't even be in EU4 timeline (1399-1789 in far more natural). 393K subscribers in the CrusaderKings community. In my current campaign my clan skyre is fighting off endless waves of empire troops, lizardmen, high elves and knights. Defensive pacts can be. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. So is it more fun to play with pacts on so larger. And then. except that it's weird and it doesn't work all the time, and apparently. If the leader of a war is captured, warscore becomes 100% in his enemy's favour. Defensive pacts can be. If the subject of the pact attacks one of the members, others will join the war like allies. If the subject of the pact attacks one of the members, others will join the war like allies. Game rules are at the very top of the save file, so copy the rules you want and paste it over the rules of the other file. DEFENSIVE_PACT_SIZE_RATIO = 1. So is it more fun to play with pacts on so larger. By right clicking on any rulers’ portrait, you can access the option to form a pact. . Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. Did you turn off defensive pacts, perchance? The whole game is unfortunately balanced around this ahistorical mess of a feature, so turning it off is a great way to see large empires conquer without end. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. Been playing with Defensive Pacts on (by accident) today and I was wondering how other felt about them currently. Besides at this time. I just forgot about them and never turned them back on. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. ago. It made some sense, but having every count from Iceland to Persia fighting you every time you take a province gets old quite fast. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. DEFENSIVE_PACT_THREAT_LIMIT = 0. Easily the most annoying feature in CK2. First save your game without compressing the file. Personally I much preferred when CK2 moved to the "Automatic non-aggression pact on marriage, defensive/military alliance to be potentially negotiated at a later date" model. Defensive pacts can be. So is it more fun to play with pacts on so larger. Defensive pacts can be. Method One: Wait it Out. Business, Economics, and Finance. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. Next game though, that mechanic is being turned off in the rules. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. So is it more fun to play with pacts on so larger. Disabling defensive pacts does not disable achievements. If you attack someone, yourself or as an ally of someone else, your defensive pacts, and those of your fellow aggressors, are irrelevant. I usually play with Defensive pacts off but it seems like none of the biggest empires in my game ever collapse. Maybe I'm not doing enough to destabilize them but empires like the Umayyad Caliphate in my 936 start seem unstoppable right now (maybe thats historically accurate, I don't know a lot about them). . Make pacts like normal alliances where the third parties receive a call to arms which they can decline based on opinions and traits. 8. 4 Reconquista 1. Thanks in advance. Defensive pacts can be. #2 StarThrone Feb 28, 2021 @ 11:28am Personnally, i never saw a big empire entirely collapse (excluding those created by an invasion of mongols, aztecs or vikings). But there's a hope anyway. Gender Equality: Default. 409K subscribers in the CrusaderKings community. If the subject of the pact attacks one of the members, others will join the war like allies. Turning off Defensive Pacts in Non-Ironman Games? vancexentan. The defensive pact against me is quite the list. diplomatic range: off provincial revolt strength: extremely powerful defensive attrition: off regencies: off assassination: direct action dueling: unrestricted release prisoners after punishment: off grant indpendence: unrestricted this is the most chaotic I can think off, this excludes some stuff like demesne and vassal limit thoWhen I change religions but the game is still on pause, sometimes defensive pacts suddenly get turned off and I can attack them even with a personal threat level of 90%. However I usually run into a point where I am…NDefines. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. Paradox Forum. Going to play as the Danes (Snake in the Eye guy) - is Holy Fury a DLC that'll have an appreciable effect on the game I'm looking to play?Business, Economics, and Finance. I usually play with Defensive pacts off but it seems like none of the biggest empires in my game ever collapse. I can see how such defensive pacts could have occured in the era during which CK2 takes place, especially when it comes to smaller, neighboring states standing up to a behemoth. Defensive pacts can be. Get app Get the Reddit app Log In Log in to Reddit. I like shattered retreat, but I tend to turn off defensive pacts since they don't really stop you , and if you keep attacking small, shattered nations like in russia, there's nothing anyone can really do to stop you, and once you're just big. Defensive pacts can be. If they manage to produce an army that can challenge your doomstacks, let attrition fix that. Gender Equality: Default. Unlike in eu4 where they have a limit to where they can go due to borders, in ckii they can retreat to anywhere making it impossible to hunt them down. Besides at this time. Defensive pacts can be. I've always had defensive pacts turned off because when I first played the game, I kept getting destroyed by them and I already didn't know what I was doing so I turned them off. Crusader Kings II Wiki Active Wikis. Defensive pacts should be reworked to be more consistent. If the subject of the pact attacks one of the members, others will join the war like allies. Defensive pacts can be. For example, two things that were. I tried googling it but to no avail. threat per single source set to 1 (from 50) and set only huge realms viable as valid defensive pact target. HydroAC. Featured. Here is an example. Maybe I'm not doing enough to destabilize them but empires like the Umayyad Caliphate in my 936 start seem unstoppable right now (maybe thats historically accurate, I don't know a lot about them). Pacts –Non-Aggression, Alliance, Defensive. The trick is to first save the character you want to ally with as a saved scope variable. Please help, they are coming for meSo I have been playing Crusader Kings 2 for a long time and have almost always used default rules. don't know which specific type of event troops the. Latest. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. Once you get there you're basically one step away from world conquest. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. Apparently achievements don't get disabled when you turn pacts off. Crypto Another tool against defensive pact is exploding realms, in which you declare wars to realms that just became independent before they join a pact. This might sound like a noob question by for some reason despite only having 341 realm size a Empire with over 500 joined a defensive pact against…Business, Economics, and Finance. #2 StarThrone Feb 28, 2021 @ 11:28am Personnally, i never saw a big empire entirely collapse (excluding those created by an invasion of mongols, aztecs or. #1. I understand the need to add unrealistic game mechanics to make the game more realistic. First, start a new game (not a serious one) and change all game rules as you want them in your old game, without Ironman. If the subject of the pact attacks one of the members, others will join the war like allies. This is of course an entirely unreasonable formation chosen solely for density, I. Turning the defensive pact off is not cheating. Army movement lock on for a small bit more strategy in your fights. Yes CK3 is queit easy game (it's don't even have hardmode unlike Hoi4 or Stellaris), for the sake of "wider audience", without doubt. Press question mark to learn the rest of the keyboard shortcutsI usually play with Defensive pacts off but it seems like none of the biggest empires in my game ever collapse. I usually declared war on 3-7 medium strong targets with the extort tribute CB and then few more with holy war or through forcing a claim. Defensive pacts can be. CK3, they’re not that bad as defensive pacts don’t exist. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. Edit: Per the QA lead in this topic apparently neither turning off pacts or shattered retreats will disable achievements. Basically, Warmongering is amazing, but comes at the cost of religious unity. Defensive pacts can be. . 393K subscribers in the CrusaderKings community. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. Maybe I'm not doing enough to destabilize them but empires like the Umayyad Caliphate in my 936 start seem unstoppable right now (maybe thats historically accurate, I don't know a lot about them). Maybe I'm not doing enough to destabilize them but empires like the Umayyad Caliphate in my 936 start seem unstoppable right now (maybe thats historically accurate, I don't know a lot about them). As every reasonable ruler, everyone joins defensive pacts against you. I'm back in CK2 after a hiatus. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. However, rulers don't create defensive pacts the exact moment you gain 50% threat level. Defensive pacts make so in every war the big players come knocking. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. If it's not there already, add: defensive_pacts="off" The game is often much more interesting and sometimes harder with pacts turned off, because the defensive pacts prevent the AI from quickly building massive empires. tolgapacaci • Bastard • 2 yr. [deleted] • 6 yr. No need to recompress your old save again. Launcher. I haven't played the game in over 8 months (or any game for 8 months. Defensive pacts can be. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. Please explain your issue is in as much detail as possible. 396K subscribers in the CrusaderKings community. They will never sign one with you, but they always sign like 2 with the strongest AIs. If the subject of the pact attacks one of the members, others will join the war like allies. No need to recompress your old save again. Just hit 100% warscore before the defensive pact has time to mobilise, and it isn't an issue. Defensive pacts can be. With defensive pacts, it makes you think twice before clicking that Declare War button. ago Castilla Off. It says I have 50% for claiming Norway, 50% for Damascus, and 50% for an African duchy. If you can use cheats, use commands to vassalize or take the title of a neighbor (preferably one with lots of land) and then. Make tributaries out of anybody large and dangerous, then forget about them as you demolish the smaller realms. 3 Northern Crusade 1. ago Truthsayer I used to keep them on, but then I saw the error of my. Basically you have to declare any and all wars before you unpause with your new ruler. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. So is it more fun to play with pacts on so larger. I am kinda at a standstill. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. I would say CN forming is on par with Defensive Pacts. It is one of the biggest hurdle to quick expansion and you can turn it off. It is one of the biggest hurdle to quick expansion and you can turn it off. At least some were last verified for version 2. Just get a bunch of retinues and/or mercs right outside of a small (preferably one county) target. Because you can strip a feature out, then sell it back as DLC is my cynical guess. Defensive pacts can be. The trick is to first save the character you want to ally with as a saved scope variable. Defensive pacts are caused by your threat level, whether it be from conquering a nation or inheriting it. The byzantine empire has decided to come take my land in a holy war, twice. You can create a new game with the gamerules you want, save that uncompressed and copy the gamerules section to your old save. Defensive Pacts - On or Off? I know this is very sensitive topic and was probably discussed a milion times. I have disabled the defensive pacts, as they just decay to slow for me in CK2+. ) It has been said that there is very little counter-play available. Yesterday I saved the game and upon restarting now I see that defensive pacts seem to be back on as I am collecting threat again. As long as there are small realms where you can hit 100% occupation in a few years, defensive pacts are meaningless. If the subject of the pact attacks one of the members, others will join the war like allies. So is it more fun to play with pacts on so larger. But there is one thing that I don't think is mentioned very often, which is probably why defensive pacts were introduced in the first place. If the subject of the pact attacks one of the members, others will join the war like allies. Then close your game, go to Documents/Paradox Interactive/Crusader Kings 2/savegames. Removes Defensive Pacts as Threat decays 100% per month, max. If the subject of the pact attacks one of the members, others will join the war like allies. CryptoBasically, I find the game to be really uninteresting once you get big enough to take on the entire world at the same time (via defensive pacts) and win. A Game of Thrones Mod. Crusader Kings is a historical grand strategy / RPG video game series for PC, Mac, Linux…No Defensive Pacts. With the introduction of threat and defensive pacts, however, such a move will simply render your early game hopeless now, as it will raise your threat to somewhere beyond the 20 percent, and with your big size allow all neighbouring realms sans the Caliph and Karling Kingdoms to gang up on you right away- needless to point out you will best. If the subject of the pact attacks one of the members, others will join the war like allies. CK2 had defensive pacts. Press J to jump to the feed. First is wait for rebellions in lands you want. I play with pacts because I have no self control when it comes to taking territory and I believe I need some. 1 Chinese Invasions 2. If you click on a casus beli in the war declare screen for Barcelona you can see if they are in the defensive pact because all the other members will show up as allies on the screen. This way there will still be a challenge, if your realm grows to fast, but you won’t be at war with India when you invade a county in France. An alliance is an improved pact based on an existing non-aggression pact, and is more powerful by. Imo the threat system in ck2 is kinda bare bones and you would be better off by turning it off. 5. Dark days ahead. Do defensive pacts still disband on the target's death? On some older version, when I was still playing with the pacts on, I could declare wars on day one of a new king without calling the pact into the war. Defensive pacts can be. The first one would be Empressive, which seems to be impossible since i have already done it twice, the last time was on my Roman Empire run, without the achievement firing (achievements were active, i got others. Defensive pacts can be. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. Defensive pacts are a garbage mechanic because of the way CK2 warfare worked: you were locked into all-or-nothing from the start of the war. Crusader Kings is a historical grand strategy / RPG game series for PC, Mac, Linux, PlayStation 5 & Xbox Series X|S developed & published by Paradox Development Studio. By winning the war, the Defensive pact disbands for a 1-2 days, and in that time you could declare against the byzantines. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. In Crusader Kings 2, defensive pacts serve as a mechanic to deter aggressive expansion and conquest by powerful rulers. Defensive pacts can be. CK3 has completely omitted that feature. I keep Shattered Retreat on. So is it more fun to play with pacts on so larger. Subscribe to downloadNo Interreligious Defensive Pacts. I've always had defensive pacts turned off because when I first played the game, I kept getting destroyed by them and I already didn't know what I was doing so I turned them off. But there is one thing that I don't think is mentioned very often, which is. Normal default difficulty, Charlemange start as a duke in Umayyads. Elder Kings. Age of Wonders 4 Empire of Sin Cities: Skylines Crusader Kings 3 Europa Universalis 4 Hearts of Iron 4 Imperator: Rome Prison Architect Stellaris Surviving Mars Surviving the Aftermath Vampire: The. If the subject of the pact attacks one of the members, others will join the war like allies. OTOH, once you get >50 threat, especially once you get >75, you run into really, really silly situations. 2 made to Defensive Pacts, because not everyone seems to have noticed how they have changed: It'd get quite boring having my 150k army go against some 3k schmuck a thousand times. Ruler Designer Unlocked. Pacts –Non-Aggression, Alliance, Defensive. This is true in general in CK2 but especially with ERE since you have so many uppity vassals there. then simply use the create_alliance effect/command with that saved scope as the target. Menu. I liked it in principle, but I've been trying to go for the SPQR achievement and I have a lot of the territory, but trying to conquer all of Hispania and Francia is nearly impossible with how defensive pacts are such a pain. Even the developers acknowledged that adding them to CK2 was a mistake. All this unrealistic Proto-UN defensive pact garbage is just disgustingly crippling. Reply reply [deleted] • The thread title plus the picture had me in tears haha. . So is it more fun to play with pacts on so larger. Crusader Kings is a historical grand strategy / RPG game series for PC, Mac, Linux, PlayStation 5 &…Business, Economics, and Finance. Maybe I'm not doing enough to destabilize them but empires like the Umayyad Caliphate in my 936 start seem unstoppable right now (maybe thats historically accurate, I don't know a lot about them). CryptoWas watching a play through series and the guy was playing with them off. placing it in line with sunset invasion for practicality. If you can use cheats, use commands to vassalize or take the title of a neighbor (preferably one with lots of land) and then. I am sitting at 99-100% threat level. Many interactions show approximate AI reasoning in tooltips: Each reason is shown with a number of - of +. It’s actually pretty funny that I’ve been using a small personal mod for CK2 for awhile myself. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. Guide for the 769 Start - Byzantine Empire conquers Francia in 9 years. If the subject of the pact attacks one of the members, others will join the war like allies. On macOS (US), ⌥Option + 6 enters. The game is often much more interesting and sometimes harder with pacts turned off, because the defensive pacts prevent the AI from quickly building massive empires. This is a problem I often encounter in mid-late game CK2 where if the Christian nations are strong the game becomes unplayable. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. I don't know how to move forward due to defensive pacts. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. Threat levels often get quite high, depending on the size of the land you gained. Turn down diplomatic interaction range to make character finder not as stupid op if you still want to use character finder. . Crusader Kings II. Turning the defensive pact off is not cheating. And becoming the Suzerain of the Papacy is great - it's really. CK3 has more content without DLC's. No idea why they dialed it back again for CK3.